Skyships, robots, hogmen and froglings, and octopus tentacles as resources. This isn’t your typical civilization game. 2 – 4 players | 120 minutes | Medium…
Leave a CommentAuthor: Tahsin Shamma
Being a first time designer is nerve wracking. Having your project on Kickstarter is also nerve wracking. David A. Lupo (DAL) took some time away…
Leave a CommentPlayers rule as patriarchs of a wondrous world where dinosaurs are beasts of burden and the design aesthetic hearkens back to Ancient Rome. No, this isn’t…
Leave a CommentMany social scientists love to study aspects of human socialization and bonding. How we form the relationships we do with others and where our understanding…
Leave a CommentI have to admit, at one point Eurogames did not strike me as interesting. I vowed to investigate them more because my wife found them interesting,…
Leave a CommentSome games have come a long way. The following two games were originally printed in 1998 (Samurai) and 1999 (Ra) and both have received a…
Leave a CommentThere’s a double entendre in the title of the next game in the Gaming Canon. The word “power” in Power Grid not only refers to…
Leave a CommentControlled Area Gaming managed to persuade designer Tom Jolly (TJ) to give up a few moments to answer some questions. His decades of experience in…
Leave a CommentDragon. Gold. Adventurers. Most players will get the idea for what this game is about from the start. They can’t completely know what to expect until…
Leave a CommentUnless you’ve been stuck in a dungeon for the last 23 years, you’ve probably heard of one of the games entering the Gaming Canon with this article.…
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